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AI Insights · Timothy · October 2025

Top Educational Games on Android in Egypt: Q3 2025 Performance

Explore the performance trends of the top five educational games on Android in Egypt during Q3 2025, highlighting downloads, revenue, and active user metrics.

Top Educational Games on Android in Egypt: Q3 2025 Performance

In the third quarter of 2025, the performance of educational games on the Android platform in Egypt showcased varied trends. Here's a closer look at the top five apps based on data from Sensor Tower.

Lingokids - Play and Learn experienced fluctuations in its weekly revenue, starting at around $173 and dipping to $47 mid-quarter before rebounding to $129 by the end. Weekly downloads remained relatively stable, peaking at 611 in late September. Active users saw a decrease from 26.9K to 19.2K over the quarter.

For Buddy.ai: Fun Learning Games, revenue peaked at $142 in mid-August but dropped significantly to $31 by the end of September. Downloads showed an initial boost, reaching over 9K in early August, and fluctuated thereafter, closing at 6K. Active users maintained a steady range, ending the quarter at 13.2K.

LogicLike: ABC & Math for kids saw a notable increase in revenue towards the end of the quarter, peaking at $125. Downloads also climbed, reaching 5.9K in early September. Active users rose steadily, from 7.4K to 9.6K by the quarter's end.

Bebi: Baby Games for 2-4y kids had a relatively low revenue, with a high of $64 at the start of the quarter. Downloads saw a downward trend, starting at 4.5K and decreasing to 3.3K. The app maintained a strong active user base, hovering around 110K throughout.

Finally, Keiki Learning games for Kids showed minimal revenue, with a peak of $36. Downloads began in mid-August, reaching 288, and ended at 197. Active users increased slightly, from 209 to 264.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025